Wednesday, May 1, 2019

Return of the False Prophet of the San Juans Part the Second

This 29th April we continued the Colonial Campaign.

After the disaster of the previous battle for Olga and the island aflame with revolt the pleyers needed a good win. This evening Dave Manley and myself were the Mahdists whilst Rodger, Andy and his Excellency Shaun Abdad Yabadabado KFC ran the Egyptians.

The full campagin map

In campagin terms the defated army moved offshore on their transports then returned to find the Mahdists rebels had left the town so the army dropped off the ships and moved by land to Rosario. There they picked up additional forces and headed for the fortified town of Eastsound which was in revolt.

Fortified town in revolt always have Mahdist rebels in them as opposed to a dice roll chance for towns and villages.


Coastal area around Eastsound

Sleepy fortified town of Eastsound. Check out the holiday brochures! Surfing, swimming and fishing!

Egyptian forces have been sighted to the south so Mahdists rush to defend the walls.

The Egyptian cavalry flank right supported by artillery and an infantry centre.

Forces are sent forwards to test the walls.

Yeap, those walls look fairly well defended Sir!

That unit will charge gloriously!!

That German arms dealer supplied the dastardly Mahdist with Repeating Rifles. Ouch!

Cavalry clash outside the vilage as the Egyptinas try to force their way to surround the town.

The force assaulting the town pull back.

Mayhem on the flanks as the cavalry clash.

Mahdists go low on ammo after withering fire devestates the Egyptians

The Egyptian decide ignore the walls and the infantry instead push around the town.

Watchful Mahdist keeps an eye open to ensure the sneaky Egyptians don't land near the rocks. 

Egyptian forces clear the rebels from the hills.

The Egyptians renew their attack flanking the town as the Mahdists try to extend their coverage of the wall.

With the Egyptians by-passing the well defended wall the Mahdist had to spread out thinly, shortly after overwhelming fire power told and the rebels gave up the town.

His Egyptian Excellancy Shaun Abdab Yabadabadoo Mutton KFC was greeted with wild celebrations by a small dog, 2 children and a beggar as he trimphantly marched into town at the back of his army.

In other campaign new, Gordon of Cartoon has arrived at Friday Harbour with 6 units of Sudanese troops and is expected to start pacifying the islands soon.

Tuesday, April 16, 2019

Return of the False Prophet of the San Juans - Part 1

So we have started a Colonial campagin in an effort to make our Colonial battles more interesting than line up and mow down the locals, our campaign if choice is downloadable here

The campaign rules are well written and fit nicely with our chosen wargame rules

We are currently on turn 2 and the San Juan are aflame with revolt. It is quite a scream watching the players try to sort out the mess. The pics below are from Monday's battle as the Egyptian forces landed with a strong contingent to retake Olga on Orcas Island.

The Mahdists had rolled up 19 infantry units, 8 cavalry and 4 rifle units, 1 being with repeaters. The Egyptians had 7 Sudanese inf, 2 Egyptian inf, 3 cavalry and 3 mgs that were removed from the boats. Rather than risk the boats close to the town they had to disembark up the coats and assault by land.

In this battle Shaun (who is also the Egytian Governor) and Mike played the Egyptians whilst Rodger and I played the Madhists.

His Egyptian Excellency Shaun Ramatongadownathota Mutton KFC.

The Egyptian gunboats and transports disgorge their occupants.

Mike gets excited as he explains his brilliant plan to an interested Shaun.

Roger admires the Mahdist cunning plan.

You can never have too many boats in a colonial campaign, espacially in the San Juan Islands.

Egyptian forces fan out.

No signal flags yet, hold still my brave warriors!

Contact. The Mahdists in the forward pit sacrifice themselve to slow the advance.

Mike's left flank attack seem reluctant to keep pace. Shaun just out of range along the beach.

Open Fire!! The Egypians try to cut down defenders but the walled town makes it hard.

Rodger's Mahdists move up behind cover in the centre whilst Shaun assault the walled town.

Shaun is thrown back and in the centre Rodger launches our counter attack.

View along the battle lines.

The central fight grows as more troops are poured in to support various assaults.

The Mahdists are repelled but the town holds firm.

Mike's flank units are sucked into the central melee.

More lives sacrificed to thegatling gun to allow charges to hit home.

View from the Egyptian perspective.

Thousands of 'em!

Calamity strikes. Exploitation moves see the Mahdists tear through the ammo mule and hack down His Egyptian Excellency Shaun Ramatongadownathrota Mutton KFC causing despair amongts the Egyptian forces.

Rodger's final assualt adds to Egyptian woes and they give up and leave the field.

In campaign terms the Egyptians managed to leave the field in good order, only suffering a further 10% casualties. But they lost 2 complete units and loads of other were down 25%. For the campaign Mahdist losses are inconsequential as the generate  units for each battle that occurs. On the plus side for the Egyptians it does mean the British arrival will be triggered much sooner than thought.

We mark the passing of His Egyptian Excellency Shaun Ramatongadownathrota Mutton KFC but welcome the appointment of His Egyptian Excellancy Shaun Abdab Yabadabadoo Mutton KFC. The third member of the mutton dynasty to be givent eh job after the previous two were tragically cut down on the field of battle.

His Egyptian Excellancy Shaun Abdab Yabadabadoo Mutton KFC.

Tuesday, February 9, 2016

PAW 2016 Warband Tournament

Every year Berkeley Vale Wargames club send down a large contingent to the Plymouth Association of Wargamers' annual show. Happily it's also the first weekend on the 6 Nations rugby tournament so we make a weekend of it, have a few beers, play with toys soldiers and watch the rugby.

This year we offered to put on a Warband tournament as we've been playing it lots and getting fun out of it and the PAW committee agreed. Warband is Pendraken's fantasy set of rules and promotes their lovely 10mm range of fantasy figures, however the rules do cater for any scale as all measuring is in base widths, so as long as your army base widths match then you are good to go. We play with 28mm figures and use a 120mm by 60mm base. To save time at PAW we went for pre-set terrain.

Due to a typo we were allowed 501 point armies, and could have 3 list variants to compensate for the pre-set terrain.

Pendraken kindly sponsored the event with a 10mm Taurian army and sent some promotional material for us to distribute.

Please enjoy some pictures and narrative of our weekend:

Saturday morning, Andy and Colin set up the first table.
Round 1

Upon which it turns out I'm playing Andy, he deploys and dresses the Elven line.

Then pops off for a quick check round the Bring and Buy.

My Dwarves line up for battle.

Shine, pretty toys!

Hillwalking Dwarven artillery. Sturdy those mountain goats!!

Mark's Goblin horde arrayed for battle,

Colin's Eldritch Vampire army arrayed.... just before the pitchforks and torches were found.

The Duncan Ainsley Memorial Trophy and a rather nice prize from Pendraken

Keith said "Go get a plaque with this text..." Never mentioned what size to get... Just fits.

Dwarven tactics go to pot as we split the army.

Mike's Taurians. Fast moving and Fierce. Rather nasty if they hit you head on.

More Taurians, just with a little poetic license.

Trolls and Spiders from the Goblin army.

Oh dear! The Elven dragon rolls up the Dwarven line.

Elven machine gunners... Once you add 6 CP!!

What the dragon saw just before he landed on my artillery.

Goblins hit the Eldritch.

Goat kebab anyone?

Very messy main battle line fighting between the Eldritch and Goblins.

Mark explains the rules.

Kev Jackson in his first ever game using pseudo Taurians.

That damned dragon is still munching on Dwarves.

Finally I get some shots on it and kill it off.... but it's all to late.

Tautians vs Kev's pseudo Tarians.

Those Eldritch thralls don't last too long.

Bye bye dragon... but bye bye Dwarves too

With the archers in the rough gone it's game over and a win for the flower loving Elves. The late Terry Pratchett was right, Elves ain't so lovely.

Goblins scythe through the Eldritch.

Lesser Vampires not looking to happy about the Fierce Direct charge.
Round 2

Kev with Samurai Apes (aka Ratmen) lines up against me for game 2.

I decide to use a full Dwarven gun line, 4 archers, 2 rangers, 2 artillery and +1 general. Turns out if using a gun line you are better of going second so they cannot escape being shot.

Dawrven artillery prepare.

How many guns do you have?

Samurai Apes move out.

Don't wait till you see the whites of their eyes, just fire!

And make sure we don't get flanked.

Two artillery (1 with hero), and a full set of CPs can soon hurt an enemy army that can't get out of the way fast enough.

Meanwhile the Goblins are marching on the Elves.

And Taurians are hitting the an angle. Which is sneaky if you can get 2 on to 1 that way. Lots of Direct and Fierce dice!!

Panorama shot of the tournament hall, there were other tournaments going on too.

Samurai Apes thinned out.

The fire elemental makes it through the woods and trashes some Dwarven Rangers but us then mobbed.

Elven horsemen in disarray.

The PAW 2016 memento were dice, with a paw on for the 6 of course. And lovely dice they were too, as you can see from the Elven Mage's final act before he died.

Tarians and Eldritch grind to a draw.
Round 3 (Sunday)

I'm up against Colin's Edlritch. He sets up behind the hill.

I've anchored my Hillwalkers to the far left hill.

Samurai Apes mass to protect the town from dastardly Elves.

Pretty Elves hope to flank the Samurai Apes.

Mark's Goblins arrayed for battle against Mike's Taurians.

Mike awaits the charging horde.

The Eldritch are coming! Fire! The Dire wolves were ripped to shreds by the Dwarven Artillery.

Hillwalking Artillery start to clear the opposite hilltop.

Dwarven right flank dresses the line.

Eldritch caught in the Dwarven artillery crossfire.

Samurai apes attack in penny packets.

More cannon fodder.

Textbook overhead shooting. Shortly after this the Eldritch general and I won that game.


Samurai Apes in trouble.

Elven Guard Archer.

Samurai Ape archers.

Samurai Ape mage.
Round 4

Round 4 sees me and Mark on the top table with Mark on 3 wins and me on 2, but a win for me would put me through as I'd have beaten him. Significant terrain was the 2 woods which I lined up between.

Mark formed up in a deep column to his right so I swivelled my artillery to meet him. Notice how my general is glued to the 2 artillery to give them the best motivation for moving. The spiders from the front corner are blown to icky stuff early on.

My Rangers are there to slow them down...aka a road bump...

Boom!! A Goblin warrior goes up in smoke as all the general's CP are pumped into the arty.

Steady lads, we lay down our lives so that the clan might live.

Some archer support for the skirmishers just delays the inevitable but does buy more time for the artillery to re-position. 

Meantime I sneak a couple of archers to Mark's rear to occupy the general and force him to use up valuable CPs.

Here they come lads!

There were other games too....

The Goblin view as the come from behind the forest.

High Elves crash into the Eldritch line.

Both artillery have swung left to support the poor stand on the left.

Fierce and Direct charge by Goblins!!

Bird's eye view. The Goblin stand crashes in, but is fire upon with 8 dice from 2 artillery, 4 dice from 2 archers, 1 Hero dice (on the artillery) and 6 CP dice. BOOM! 9 hits.

With Powerful shots and only 5 Goblin CPs it was over and Mark's loses broke the 250 points.

Needless to say my archer stand was toast too but all in a good cause. Which gave me the win and the tournament.

Meanwhile on another table the High Elves fight the good fight against evil.

First place, Steve Price. Award presented by Keith McGlynn


Second Place, Mark Fry

Nicest Army, Kev Jackson with Samurai Apes.


Youngest Player, Charlote Walkley receiving her prize kindly donated by Pendraken.
Four games over the weekend worked out well, particularly as we had to fit in beer, rugby and food too, in that order. Berkeley Vale club are really enjoying Warband, 'tis a fun set of rules, we keep changing our minds over which army is most deadly with almost everygame!
And that's all folks. Many thanks to the kind chaps at PAW for hosting us. Thanks to Keith for organising, thanks Pendraken for sponsoring us.